AI Insights · Timothy · October 2021
Top 5 Play Pass Games Performance on Unified Platform in Europe for Q3 2021
Discover the performance trends of the top 5 Play Pass games in Europe for Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 Play Pass games in Europe demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance data, sourced from Sensor Tower.
Pixel Art - Color by Number from Easybrain Ltd saw a gradual decline in weekly downloads from approximately 225K at the start of the quarter to around 134K by the end of September. Weekly revenue experienced minor fluctuations, peaking at around $18.3K in early August and ending the quarter at roughly $16.4K. Active users followed a similar downward trend, starting at over 3.2M and dipping to about 2.5M before a slight recovery to 2.4M at the end of September.
Nonogram.com - Number Games, also from Easybrain Ltd, showed an increase in weekly downloads, climbing from approximately 91K in late June to about 141K by the end of September. Weekly revenue saw a steady rise, starting at $1.6K and peaking at around $1.9K in early September. The active users metric remained relatively stable, fluctuating around the 1.4M mark throughout the quarter.
Touchgrind BMX 2 by Illusion Labs experienced a notable upward trend in weekly downloads, starting at around 118K and reaching nearly 187K by the end of September. Weekly revenue remained fairly consistent, averaging around $10K with minor fluctuations. Active users increased significantly from approximately 827K to over 1M by the end of the quarter.
Jigsaw Puzzles - Puzzle Games from Easybrain Ltd saw a consistent rise in weekly downloads, starting at about 75K and peaking at nearly 183K by the end of September. Weekly revenue also showed a positive trend, increasing from approximately $1.7K to around $2.5K. Active users grew steadily from 1.6M to approximately 1.8M during the quarter.
Hungry Shark Evolution by Ubisoft had a fluctuating trend in weekly downloads, peaking at around 157K in early August and ending the quarter at roughly 100K. Weekly revenue remained relatively stable, averaging around $15K with minor peaks and troughs. The active users metric showed a declining trend, starting at over 1M and decreasing to around 709K by the end of September.
For more detailed insights and data, visit Sensor Tower.